Cataclysm: Dark Days Ahead, or CDDA, is an open source survival horror roguelike video game. Cataclysm: Dark Days Ahead is a fork of the original game Cataclysm. CDDA features text based graphics but has an alternative graphical tiles version.
Homepage
Download Gfx Tiles version here
Cataclysm, Dark Days Ahead [CLI game]
Re: Game : Cataclysm, Dark Days Ahead
Old thread update: this is still a very active project with remarkable amount of energy put into it.
Website: https://cataclysmdda.org/
Github: https://github.com/CleverRaven/Cataclysm-DDA
I tried to find a good introduction to the game, but this is quite involved so this might be the best incidental explanation of the graphics, the internal mechanics, and why it's fun to play: https://www.youtube.com/watch?v=6uRjYFn8N-g
Website: https://cataclysmdda.org/
Github: https://github.com/CleverRaven/Cataclysm-DDA
I tried to find a good introduction to the game, but this is quite involved so this might be the best incidental explanation of the graphics, the internal mechanics, and why it's fun to play: https://www.youtube.com/watch?v=6uRjYFn8N-g
Re: Cataclysm, Dark Days Ahead [CLI game]
Just to make it a little clearer, CDDA is a variation of the "rogue like dungeon crawling" type game originally meant to be played in the system's console -- i.e., with text-based symbols.
The grand-father of the genre is Nethack (https://en.wikipedia.org/wiki/NetHack, itself an evolution of the prior Rogue) -- also the ancestor of the Vulture and Dark Fortress variations (viewtopic.php?t=3975).
CDDA's interface can be beautified with tilesets, as the second image below illustrates.
The grand-father of the genre is Nethack (https://en.wikipedia.org/wiki/NetHack, itself an evolution of the prior Rogue) -- also the ancestor of the Vulture and Dark Fortress variations (viewtopic.php?t=3975).
CDDA's interface can be beautified with tilesets, as the second image below illustrates.