Read this glorious story here...A short while ago, user Ergo asked about a possible backport for S.T.A.L.K.E.R. Anomaly to make it run on Windows XP in a discussion about a similar Ion Fury backport, [see here]. Having looked through the code and the MSVC build system of the latest version 1.5.1 of that game made me think I couldn’t probably fix all this… but i still gave it a shot. The required changes were quite extensive actually, and mostly revolved around ripping out the game’s [Discord] integration. That being the major part, some DXGI, Direct3D 10.x & 11.x error reporting code was also failing on top of some other, rather minor things related to the project configuration for the compiler and linker.
Way I understand it, the game’s Discord integration is mainly for reporting your player status (faction, level, current task, etc.) on the game’s Discord channel, so let’s just call this feature “non-essential”.
In the end it took me multiple days and many failures to get there, but against all my expectations I actually managed to compile and link the code to a Windows XP x64 platform target. That – naturally – was only the first step. Code that compiles and links is one thing, code that runs and works is an entirely different story however.
Share interesting information or links related to portable apps here.
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He he. I don't play games, but what this guy did (and how well he tells it) is quite an accomplishment. Its implications are as well glorious, indeed.