Freeciv

Submit portable freeware that you find here. It helps if you include information like description, extraction instruction, Unicode support, whether it writes to the registry, and so on.
Post Reply
Message
Author
iMartyr
Posts: 5
Joined: Sat Feb 11, 2006 4:57 pm

Freeciv

#1 Post by iMartyr »

Freeciv is a great open source civilization clone, should be portable. www.freeciv.org

User avatar
Andrew Lee
Posts: 2899
Joined: Sat Feb 04, 2006 5:19 pm
Contact:

#2 Post by Andrew Lee »

Thanks! Posted to database. FreeCiv was first suggested to me in an email by Sam Collett, so I am putting his name in the "Suggested by" field.

User avatar
FlightGeek
Posts: 49
Joined: Wed Aug 30, 2006 2:12 pm

Freeciv updated to 2.0.9

#3 Post by FlightGeek »

Freeciv has been updated to version 2.0.9
WHAT'S CHANGED SINCE 2.0.8

* Fix memory leaks in AI code (PR#34145, PR#18758).
* Client worklist fix (PR#18773).
* Several compilation fixes.
* Fix for status of bribed units (PR#9568).
* Fix client crashes (PR#21843, PR#19822).
* Fix server crashes (PR#10459, PR#1725, PR#17775).
* Extra checks against starting position on poles (PR#17617).
* Fix security problem in attributes code.
* Helicopters no longer lose hitpoints when on a carrier (PR#14769).
* Fix bug causing some pregame messages to be lost (PR#15852).
* New localizations: Arabic (ar) and Persian (fa).
News | Download

User avatar
webfork
Posts: 10583
Joined: Thu Apr 12, 2007 4:06 am
Location: US, Texas
Contact:

Re: Freeciv updated to 2.0.9

#4 Post by webfork »

Theirs: 2.2.0
http://freeciv.wikia.com/wiki/Main_Page

Ours: 2.0.9
http://www.portablefreeware.com/index.php?id=667


Pretty dramatic version difference so I'm not comfortable posting changes myself.

User avatar
Lupo73
Posts: 1011
Joined: Mon Mar 19, 2007 4:55 pm
Location: Italy
Contact:

Re: Freeciv updated to 2.0.9

#5 Post by Lupo73 »

It's available version 2.2.2....someone has tested it? So we could update it in db.

Post Reply