LazPaint

Submit portable freeware that you find here. It helps if you include information like description, extraction instruction, Unicode support, whether it writes to the registry, and so on.
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I am Baas
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LazPaint

#1 Post by I am Baas » Tue Oct 04, 2011 6:35 pm

Image editor, like PaintBrush or Paint.Net, written in Lazarus (Free Pascal). Includes BGRABitmap, a set of drawing routines. Features:

•antialiasing
•multiple undo
•alpha blending
•BGRABitmap
•selection of any shape
•rotation
•filters
•update checker
http://sourceforge.net/projects/lazpaint/

Download @ http://sourceforge.net/projects/lazpaint/files/bin/
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lautrepay
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Re: LazPaint

#2 Post by lautrepay » Tue Oct 04, 2011 8:08 pm

Nice app, but writes settings to AppData/Local/LazPaint.
A portabilized version in PA.c format can be downloaded here: http://framakey.org/Portables/LazPaintPortable

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I am Baas
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Re: LazPaint

#3 Post by I am Baas » Tue Oct 04, 2011 8:23 pm

Thanks, lautrepay. Indeed, a nice editor/paint program.

I am not on my usual testing machine and missed that portability issue somehow :oops: .
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circular
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Re: LazPaint

#4 Post by circular » Mon Dec 12, 2011 5:18 am

Hello !

A new version is available (4.7).

There is now a really portable version, which writes configuration near the program (it was not the case with 4.6), which can be downoladed here as before :
http://framakey.org/Portables/LazPaintPortable

The non portable version does write the configuration in user app folder :
http://sourceforge.net/projects/lazpaint/

lautrepay
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Re: LazPaint

#5 Post by lautrepay » Wed Feb 01, 2012 10:39 am

winPenPack released another portabilized version of LazPaint: X-LazPaint
But it seems that the only official version, as circular (author of this interesting app) mentioned, is the one developed by Framakey.

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webfork
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Re: LazPaint

#6 Post by webfork » Sun Apr 29, 2012 11:38 am

Tested this out today. What I like about this program is the way it right away starts working with opacity / transparency. Sort of the watercolor "wash" approach to graphics.

This is not a program that supports layers, so you're drawing directly to the canvas, and there's no moving objects after you draw them. Usually with programs where you draw a square or a circle, you have the ability to treat that object as separate from the rest of the image before you "let go" and add it to the image. Here you just draw it.

I like the license and there are some cool things here, but I'm not sure what I'd use it for unless I was doing a lot with transparent images.

Update: I also really liked the deformation grid and that the coordinates were right up front and easy

circular
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Re: LazPaint

#7 Post by circular » Sat Feb 23, 2013 1:10 am

New version of LazPaint (5.2) with :
- Layers
- Load and save OpenRaster
- Load Paint.NET
- Resize shapes
- Text alignment
- Less memory usage
- Embedded update checker
- Filters applied to selected part
- Twirl center

Zip files are already available which store the configuration on the computer. Fully portable version that store the configuration next to the binaries are not done yet. I notified FramaKey and winPenPack.

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tproli
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Re: LazPaint

#8 Post by tproli » Sat Feb 23, 2013 1:55 am

Had a quick look at it and it is pretty awesome, thanks!

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I am Baas
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Re: LazPaint

#9 Post by I am Baas » Sun Sep 22, 2013 7:10 am

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circular
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Re: LazPaint

#10 Post by circular » Fri Aug 01, 2014 2:47 am

Hello people!

A new version (LazPaint 6.0) is available. It has lots of optimisations and also new features like printing, curve adjustments, image list, texture on 3d objects, etc.

Regards

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JohnTHaller
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Re: LazPaint

#11 Post by JohnTHaller » Fri Aug 01, 2014 12:46 pm

LazPaint is natively portable by creating a lazpaint.ini file in the same directory as lazpaint.exe with the following:

[General]
ConfigFile=LazPaint.cfg

I've added it to the database with this info here:
http://www.portablefreeware.com/index.php?id=2625

I also updated LazPaint Portable to the new version. It adjusts paths and includes both the 32-bit and 64-bit versions, switching to the appropriate one on each PC. http://portableapps.com/apps/graphics_p ... t-portable
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webfork
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Re: LazPaint

#12 Post by webfork » Fri Aug 01, 2014 5:39 pm

JohnTHaller wrote:I've added it to the database with this info here
Very cool. Thanks for doing that.

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JohnTHaller
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Re: LazPaint

#13 Post by JohnTHaller » Sat Aug 02, 2014 7:26 am

webfork wrote:
JohnTHaller wrote:I've added it to the database with this info here
Very cool. Thanks for doing that.
Sure thing. I was surprised it hadn't been mentioned in thread and wanted to be sure it was included. Checker cleaned it up a bit after I posted it.
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billon
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Re: LazPaint

#14 Post by billon » Sat Aug 02, 2014 7:36 am

Crashes every time on that attached .OBJ. Too complicated model?

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female.obj.7z
(190.94 KiB) Downloaded 301 times

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Re: LazPaint

#15 Post by JohnTHaller » Sat Aug 02, 2014 9:22 am

billon wrote:Crashes every time on that attached .OBJ. Too complicated model?
It worked for me here under both the 32-bit and 64-bit versions directly and within our LazPaint Portable on Windows 7 x64
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