Blender - open source 3D creation

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webfork
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Re: XBlender V2.49b Rev 8

#16 Post by webfork » Sat Oct 15, 2011 1:24 pm

webfork wrote:
JohnTHaller wrote:
webfork wrote:Found a topic on Blender's website about native portability in response to an issue with the non-beta PA version. Its from 2009 an may not reflect the program's internal workings anymore.
Blender is natively portable using this method, so you can change the entry to be native as the primary with Blender Portable and X-Blender listed as alternatives. We also updated our launcher and handler to support the official methods once the new version of Blender wasn't in beta anymore as they did change it from 2.4x to 2.5x.
Thanks John. I'll update to the native entry format hopefully in the next few days.
Took me more than a few days but the entry is updated to the natively portable version. Thanks again to John Haller for checking native portability.

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Blender 2.60a

#17 Post by webfork » Tue Oct 25, 2011 1:18 pm

2.60a is up
http://www.blender.org/download/get-blender/

Changes:
· 3D window: Armature-bones with wire draw type were not displaying in solid view mode
· 3D window header: After collapsing the pull-down menus, no icon available to make them show again.
· Dopesheet: Fixed crash when moving keys in editor
· Audio export: 7.1 export was being miscalculated
· Game Engine: Action actuator breaks animation. IPO options can be set too frequently
· D Window: missing updates when changing smoke flow settings
· Node editor: missing updates when assigning/removing Materials on Objects
· Adding a new pose to the Pose Library crashed
· Fix for un-handled exception in audio library
· Incorrect keying set names 'Scale' vs 'Scaling', where 'Scale' was hard coded in auto keyframe when 'Only Insert Needed'
· Python: RNA/API, getting Event.ascii would crash
· Addons / Exporter: Quake MAP export gives an error for UV textured geometry

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