Mousinity

If you are currently developing portable freeware or planning to do so, use this forum to discuss technical implementation, seek out like-minded developers for partnership, or solicit interested users for beta testing.
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guinness
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Re: Mousinity

#31 Post by guinness » Wed Mar 28, 2012 1:12 am

So block mouse movement entirely, OK.
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Re: Mousinity

#32 Post by I am Baas » Wed Mar 28, 2012 3:46 am

guinness wrote:So block mouse movement entirely, OK.
Well, that would be the same as toggling Mousinity on/off, would it not? What I am after is an option to block the mouse moving through the top border only or just through the bottom, etc. etc.
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Re: Mousinity

#33 Post by guinness » Wed Mar 28, 2012 7:18 am

I am Baas wrote:
guinness wrote:So block mouse movement entirely, OK.
Well, that would be the same as toggling Mousinity on/off, would it not? What I am after is an option to block the mouse moving through the top border only or just through the bottom, etc. etc.
No, because I meant disabling the mouse entirely. But I understand what you mean, gives me chance to implement an idea I've had laying around for about 6months now.
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Re: Mousinity

#34 Post by I am Baas » Wed Mar 28, 2012 3:02 pm

guinness wrote:gives me chance to implement an idea I've had laying around for about 6months now.
Me curious.
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Re: Mousinity

#35 Post by guinness » Wed Mar 28, 2012 3:07 pm

It's just some fancy effects ;) Perhaps I bigged it up too much now!
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Re: Mousinity

#36 Post by I am Baas » Wed Mar 28, 2012 3:57 pm

guinness wrote:It's just some fancy effects ;) Perhaps I bigged it up too much now!
Switched to anticipatory mode :)
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Re: Mousinity

#37 Post by guinness » Fri Apr 27, 2012 12:47 am

Development is in progress again...coming soon...a new UI.
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Re: Mousinity

#38 Post by I am Baas » Fri Apr 27, 2012 5:07 am

guinness wrote:Development is in progress again...coming soon...a new UI.
Good stuff. Thanks, guinness.
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Re: Mousinity

#39 Post by guinness » Mon Dec 10, 2012 5:30 am

The major features are still on the back burner, but I did manage to update the screenshot.
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Re: Mousinity

#40 Post by guinness » Mon Dec 10, 2012 10:30 am

Just saw this >> http://www.autohotkey.com/board/topic/8 ... utohotkey/
Fancy?

It's just a simple loop\settimer,mousegetpos and mousemove
For anyone wondering that's not how I do it anymore, but good on them for giving it a go.
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Re: Mousinity

#41 Post by guinness » Mon Dec 10, 2012 3:55 pm

I am Baas wrote:
guinness wrote:So block mouse movement entirely, OK.
Well, that would be the same as toggling Mousinity on/off, would it not? What I am after is an option to block the mouse moving through the top border only or just through the bottom, etc. etc.
DONE! Coming in the next version. :mrgreen:
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Re: Mousinity

#42 Post by I am Baas » Mon Dec 10, 2012 6:44 pm

guinness wrote:
I am Baas wrote:
guinness wrote:So block mouse movement entirely, OK.
Well, that would be the same as toggling Mousinity on/off, would it not? What I am after is an option to block the mouse moving through the top border only or just through the bottom, etc. etc.
DONE! Coming in the next version. :mrgreen:
Cool. Will see how it compares to CursorUS then.
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Re: Mousinity

#43 Post by guinness » Tue Dec 11, 2012 1:52 am

I didn't know about that but it's pretty much exactly the same though the UI is better in mine.
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Re: Mousinity

#44 Post by guinness » Tue Dec 11, 2012 5:49 pm

So today is 12/12/12 and what better way to celebrate with a beta version. I am hoping to polish the finishing touches to the new feature rich version of Mousinity. So if you're interested send me a PM.

Edit: I don't see any real benefit in public betas, they rarely gain much publicity or feedback.
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Re: Mousinity

#45 Post by guinness » Wed Feb 27, 2013 6:58 am

Development is back on. Just need to add language strings, optimise the backend code and test there are no regressions. Update of v1.3 should be available on the weekend.
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