Change history for OpenTTD


2018-04-25 01:30:09
Updated by billon

  • Version: v1.78.20
  • Release date: 20178-12-204-01
  • What's new: See:[url]https://binarieswww.opeenttd.org/binaries/rg/eleases/1.7.2/change/downlog.txad-stable[/url]


2017-12-27 07:14:38
Updated by billon

  • Version: v1.7.02
  • License: [url=https://w/www..gnu.org/licensg/licenses/olld-liceenses/lgpl-2.0.html]GNU GPLv2[/url]
  • System Requirement:
  • Synopsis: OpenTTD is a business simulation game in which the player aims to earn money through transportation of passengers and freight by road, rail, water and air. The program isThe program is based upo upon the popular game Tran the pspopular game Transportt Tycooon Deluxe,xe, written by Chris Sawyer for Microprose, and attempts to mimic the original game as closely as possible while extending it with new features.
  • Keywords: open%20ttd simulation strategy
  • Release date: 2017-04-012-24
  • What's new: [list][*]Feature: [NewGRF] Extend the DCxx range to D800-DFFF (r27769)[*]Feature: [NewGRF, script] Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k (r27758)[*]Feature: [NewGRF] CB 37 results 0x0401 and 0x0800-0BFF for improved control of display of input cargos in the industry GUI (r27751)[*]Feature: Sprites missing in outdated basesets are now provided by openttd.grf (r27732, r27731, r27730)[*]Feature: [NewGRF] String command 9A 1E to print the name of a cargo type (r27707, r27706)[*]Feature: [Debug] Assign descriptive names to threads [FS#6471] (r27674, r27673, r27670)[*]Feature: [NewGRF] Allow composing vehicles from multiple sprites (r27668)[*]Change: Enable realistic train and road vehicle acceleration by default (r27760)[*]Change: Hide the drive-in stops from the tram station picker (r27734)[*]Changeee: Do not count static NewGRF when checking for the maximum n[umber of NewGRFs in a game (r27729)[*l]Change: Limit waytpos://bint area by maxrimum staes.openttd.org/bion ariesp/relead .ses/1.7.2/changelog.txt[/url]


2017-04-21 08:16:59
Updated by SYSTEM

  • Version: v1.67.10
  • Size (in bytes): 2282276659027
  • Release date: 20167-074-01
  • What's new: [list][*]Fix: Compilation and optimisation issues with eature: [NewGRF] Extend the DCC6 (r276xx range to D800-DFFF (r27769)[*]Feature: [NewGRF, script] Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k (r276075, r27595)[*]Fix8)[*]Feature: [NewGRF] CompiB 37 resulation with --dis 0x0401 able-networkd 0x0800-0BFF for improved control of display of input cargos in the industry GUI (r27751)[*]Feature: Sprites missing in outdated basesets are now provided by openttd.grf (r27732, r27731, r27730)[*]Feature: [NewGRF] String command 9A 1E to print the name of a cargo type (r27707, r27706)[*]Feature: [Debug] Assign descriptive names to threads [FS#64871] (r27] (r27674, r27673, r27670)[*]Feature: [NewGRF] Allow composing vehicles from multiple sprites (r27668)[*]Change: Enable realistic train and road vehicle acceleration by default (r27760)[*]Change: Hide the drive-in stops from the tram station picker (r27734)[*]FixChange: [Do not count static NewGRF when checking for the maximum number of NewGRF] shift-and-add-divide/modulo varadjusts use si in a gnamed division/modulo (r27600729)[*]Fix: Company 0hange: Limit waypoint coarea by maximuldm staccept engione spreviews before they were offeread (r27598)[/list]...


2016-07-19 23:44:33
Updated by Midas

  • Website URL: https://www.openttd.org/en/
  • Version: v1.6.01
  • Size (in bytes): 14379322822902
  • Release date: 2016-047-01
  • What's new: [list][*]Featureix: [NewGRF] Al Compilow custom sound IDs in RV property 0x12, shatip property 0x10 and aircraftnd property 0x12 (r27507)[*]Feature: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download (r27469, r27468, r27444)[*]Feature: [NewGRF] Move sprite 8 positions in sprite aligner with ctrl+click ([url=https://bugs.openttd.org/task/6241]FS#6241[/url]) (r27451)[*]Feature: Lower the sell-vehicle and sell-chain buttons in the train depot GUI while dragging a vehicle over it ([url=https://bugs.openttd.org/task/6391]FS#6391[/url]) (r27450, r27446)[*]Feature: Make the object placement GUI an independent window (r27438, r27397, r27346)[*]Feature: [Build] Project files and compilationimisation issues with MSV GCC6 (r276015 (r27385, r27382, r27381, r273806, r27605, r273759)[*]Feature5)[*]Fix: [NewGRF] Allow rai Compiltype NewGRF to define separate sprtites for the fences on e with --disable-ner tworack side ([url=FS#6481] (r27602)[*]Fix: [NewGRF] shttps://bugs.opeift-anttd.d-add-divide/modulo varg/tadjusts use sk/6315]FS#6315[igned division/modurl])o (r27354, r27343600)[*]Feix: Company 0 could acceptu engine pre:views before they [NewGRF...ere offered (r27598)[/list]


2016-05-18 12:55:10
Updated by Emka

  • How to extract: Download the ZIP package and extract to a folder of your choice. Create an empty [i]openttd.cfg[/i] file. Launch [i]openttd.exe[/i].To save space, delete unnecessary items in the [i]lang[/i] folder.


2016-04-11 05:24:46
Updated by SYSTEM

  • Version: v1.56.30
  • Size (in bytes): 226451224379389
  • Release date: 20156-1204-01
  • What's new: [list][*]Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether eathe vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable (r27428)[*]Fix: Use the [NewGRF raiF] Allow custom sound IDs in RV property 0x12, ship prope sorting order in the infrasterty 0x10 and aircraft properucture windowy 0x12 (r2742507)[*]Fix: Crash when switching to or taking over companies, when an order window of a vehicle of ture: Whe enew company was opened. Now close those windows ([url=https://bugs.openttd.org/task/5842]FS#5842[/url]) (r27425)[*]Fix: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, to viewns also tried to connect to single roadbnlit ne content of a partiles such as tunnelsar antype, hide content deof other typotes, even though nless they were y have beeno (aut o)selected for download (r27469, r27468, r27444)[*]Feature: [NewGRF] Move sprite 8 positions innectable in sprithe dalirgnection of r winteresth ctrl+click ([url=httpstps://bugs.openttd.org/task/6374]FS#6374[/url]) (r27424)[*]Fix: When towns expanded sinbugs.openttd.org/task/6241]FS#6241[/url]) (r27451)[*]Feature: Lower the sell-vehicle and sell-bchaitn rbuttoadtilesns using a grid-layout, n they used the lrayout position of the ndeighbpourt GUI while dragging a vehicle over it ([url=https://bugs.openttd.org ti/task/6391]FS#6391[/urle ]) (r27450, r27446)[*]Feature: Make the object placement GUI an independent window (rr27438, r27397, r2742346)[*]Feature: [Build] Project files and compilation wixth MSVC2015 (r27385, r27382, r27381, r27380, r27379)[*]Feature: [NewGRF] Allow railtype NewGRF to define separate sprirtes for the fences on either tracrk side ([url=https://bugs.openttd.org/task/6315]FS#6315[/url]) (r27354, r27343)[*]Feafture: [NewGRF...


2015-12-17 23:01:02
Updated by webfork

  • How to extract: Download the ZIP package and extract to a folder of your choice. Launch [i]openttd.exe[/i].FTor extra storage savingse space, delethe 'lang' folder or any unnecessary launguage filnecessary ithereims in canthe s[i]lang[/i] fely be deoldetedr.


2015-12-16 07:55:52
Updated by SYSTEM

  • Version: v1.5.23
  • System Requirement:
  • Size (in bytes): 22645119722
  • Release date: 2015-0912-01
  • What's new: [list][*]ChanFix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle curre:ntly allows Austation-complete partial roads whrefitting. Also hide the refit cost for orders, it is not builpreding ctable (r27428)[*]Fix: Use the NewGRF railtypevel-cros sinortings ([uorder in the infrl=httpas://btrugs.opcture winttd.ow (rg/task/6283]FS#62837427)[/url*])Fix: (r27309)[*]Fix: Do not reCrandomise th when town name switchening to only cr taking over cost-estimpatnies, when an order wing thendow ofound a vehingcle ([url=of thttps://bugs.ope nttd.ew corg/task/6332]FS#6332[/url]) (r27341)[*]Fix: Make vmparietny was opened. Now close those wistribution ndotws ass([ume trl=hat sea level itps at h://bugs.opeighntt 0d.org/task/5842 ]FS#5842[/ 3 url]) (r27425)[*]Fix: TGPGetMaxHeight()owns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest ([url=htttps:////bugs.o.opentttd.orrg//task/633574]FS#633574[/urrl]) (r27331, r27330, r27329, r227328)[*]Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines (r273424)[*]Fix: CliWhen towns expping of inclianded single-bit roadtineles us ding a grid not -laccyount, they forused the 'horizontal width' being bigger than the 'real width' (r27323, r27322)[*]Fix: Incorrect owner assignmenlayout position of t when adding/removing road/tram to/from breidges ([url=https://bourings.openttd.org/ task/6317]FS#6317[/uril])e (r27313, rr2731423)[*]Fix: Mark infrastructure window dirty in more cases (r27311)[*]Fix: Prevent breaking of tram-reversal points by adding more road p: Aierces ([url=htaftps:// ...


2015-09-12 01:55:57
Updated by webfork

  • Synopsis: OpenTTD is a free and open source business simulation game in which business simulation game in which the playerer aimms to earn money through transportation of passengers and freight by road, rail, water and air.OpenTTD is boney through transportation of passengers and freight by road, rail, water and air. The program is based upo upon the populaar game Transe Transport Tycoon Deluxe, written by Chris Sawyer for Microprose., Itand attempts to mimic the original game as closely as possible while extending it with new features.


2015-09-04 07:26:45
Updated by SYSTEM

  • What's new: [list][*]Change: Auto-complete partial roads when building level-crossings [FS#6283] (r27309)[*]Fix: Do not rerandomise the town name when only cost-estimating the founding ([url=https://bugs.openttd.org/task/6332]FS#6332[/url]) (r27341)[*]Fix: Make variety distr([url=https://bugs.openttd.org/task/6283]FS#6283[/url]) (r27309)[*]Fix: Do not rerandomise the town name when only cost-estimating the founding ([url=https://bugs.openttd.org/task/6332]FS#6332[/url]) (r27341)[*]Fix: Make variety distributionon not ast assume that sea e that sea level is at height 0.2 / 3 * TGPGetMaxHeighteight() ([url=https://bugs.openttd.org/task/6335]FS#6335[/url]) ()r27331, r27330, r27329, (r27328)[url=https*]Fix://bug Remove corner-cas.e openttd.imisation forg/t line drask/6335]FS#6335[/url]) (r27331, r27330wing, r27329, r27328)[*]Fix: Remove corner-case optimisation for line drawing, which failed for dashed lwhich failed for dashed lines (r27324)[*]Fix: Clippinlipping of inclined lines did not acccount for the 'horizontal width' being bigger than thontal width' being bigge 're thaln widthe ' (r27323, r27322)[*]Fix: Incorrect owner assignment when adding/removing road/tram to/from bridges ([url=https://bugs.openttd.org/treask/6317]FS#6317[/url]) (r27313, r27312)[*]Fix: Mark infrastructure windo w idirty in more casesh' (r2731123, r27322)[*]Fix: Prevent breaking of tram-reversal poi Incorrect owner assignments bywhen adding mor/removing road/tram to/from bridges pieces ([url=htttps://bugs.opeentttd.ororg/task/628317]FS#628317[/url]) (r27313, r27312)[/*]Fix: Mark infrastructurl])e window (dirty in more cases (r2730811)[*]Fix: Prevent breaking of tram-reversal points by adding more road pieces ([url=https://...


2015-09-04 07:25:35
Updated by SYSTEM

  • Version: v1.5.12
  • Size (in bytes): 226364601197
  • Release date: 2015-069-01
  • What's new: [list][*]Fix: Do not consider road junChange: Auto-ctions with trivial dmplete pad endsrtial as broads when building level-ch pointross durings town growth[FS#6283] (r27309)[url=https*]Fix://bugs.openttd.org Do not rerandomise the town name when only cost-estimating the founding ([url=https://bugs.openttd.org/task/6332]FS#6332[/url]) (r27341)[*]Fix: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight() ([url=https://bugs.openttd.org/task/6246335]FS#624335[/url]) (r2726r27331, r27330, r273259, r27244)[*]Fix: ScriptList::RemoveList failed to remove a list from itself ([url=https://bugs.openttd.o9, rg/task/6273287])[*]Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines (r27324)[*]Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width' (r27323, r27322)[*]Fix: Incorrect owner assignment when adding/removing road/tram to/from bridges ([url=https://bugs.openttd.org/task/6317]FS#6287[317[/uurl]) (r27258313, r27312)[*]Fix: Mark infrastructure window dirty in more cases (r27311)[*]Fix: ComPrevent breakinedg of button+droam-reversal pdown widgeoints by addin ordeg more roand autoreplace GUI had incorrepiect hitbox when using GUI zoom ([url=https://bugs.openttd.org/task/6270]FS#6270[/url]) ([ur27255)[*]Fixl=https: When //building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal ([url=https://bugs.os.openttd.org/task/6264]FS#6264[/url]) (r27254)[*]Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted ([url=https://bugs.openttd.org/taorg/task/6282]FS#6282[/url]) (r27253)[*]Fix: Invalid infrastructure counting when crossing tram tracks with railroads ([url=https://bugs.openttd.org/task/6281]FS#62813[/url]) (r27252)[*]Fix: Broken error message in configure ([r27308...


2015-08-18 05:30:03
Updated by SYSTEM

  • Website URL: https://www.openttd.org/en/
  • Version: v1.5.01
  • Size (in bytes): 2262829536460
  • Download URL: https://fr.binaries.openttd.org/binaries/releases/1.5.0/op/www.openntttd-1.5.0-wind.org/en/dows-win32.zipload-stable
  • Release date: 2015-046-01
  • What's new: [list][*]Fix: Do not consider road junctions with trivial dead ends as branch points during town growth ([url=https://bugs.openttd.org/task/6245]FS#6245[/url]) (r27260, r27259, r27244)[*]Fix: ScriptList::RemoveList failed to remove a list from itself ([url=https://bugs.openttd.org/task/6287]FS#6287[/url]) (r27258)[*]Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom ([url=https://bugs.openttd.org/task/6270]FS#6270[/url]) (r27255)[*]Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal ([url=https://bugs.openttd.org/task/6264]FS#6264[/url]) (r27254)[*]Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted ([url=https://bugs.openttd.org/task/6282]FS#6282[/url]) (r27253)[N*]Fix: Invalid infrastructure counting when crossing tram tracks wGRF]ith Add Mraisc. GRF Featurelroads F([urla=https://bug 6 s.openttd.o enrg/tabsk/6281]FS#6281[/urle the]) (r27252)[*]Fix: Broken error message in cond rocky tfile sguret [FS#6260] (r27200)[/list]...


2015-05-06 09:17:15
Updated by Midas

  • How to extract: Download the ZIP package and extract to a folder of your choice. Launch [i]openttd.exe[/i].For extra storage savings, the 'lang' folder or any unnecessary language files therein can safely be deleted.
  • Keywords: simulation strategy


2015-04-28 13:53:35
Updated by Midas

  • What's new: [list][*]Fix: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set [FS#6260] (r27200)[/list]


2015-04-28 13:52:31
Updated by Midas

  • Suggested by: Midasmcfroogle


2015-04-28 13:51:45
Added by Midas