Paint.NET

Submit portable freeware that you find here. It helps if you include information like description, extraction instruction, Unicode support, whether it writes to the registry, and so on.

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Re: Paint.NET

#16 Post by webfork » Mon Nov 29, 2010 1:40 pm

> Windows is the only platform I know of that has the concept of a registry, so applications on other platforms like Linux and Mac, are inherently portable, just because they are never tied a "registry".

That's mostly true.

Traditionally in *nix systems including Linux and Mac, everything is a file and there's something similar to a registry inside a lot of files in a lot of directories. Examples:

1. Adobe Photoshop CS 2 - The uninstall process for the Mac that shows just how much garbage is thrown all around the computer. This effectively works like a registry to prevent users from fully removing software (important in some cases to prevent piracy).

2. Zimbra (whose authors don't charge for it so the piracy issue is null) - This program throws files all over the place and the script designed to clean up all the garbage failed for me because I didn't install to the default folder.

While Mac may not have a registry, there's more than enough similar bad file organization. The main consequence of this is generally making your drive fill up over time. Windows on the other hand gets gradually more and more buggy and slow with increasing registry cruft. So, yes, there's nothing comparably bad for Mac or Linux as the Windows registry.
Last edited by webfork on Mon Jul 31, 2017 2:09 pm, edited 1 time in total.
Reason: (minor wording fix)
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Re: Paint.NET

#17 Post by webfork » Fri Feb 01, 2013 4:53 pm

Old thread update:

Recently tested out the installed version of Paint.NET again recently and I'm VERY impressed. The way that it handles thumbnails at the top of the screen for various images, save options for PNG files that can reduce color settings (similar to but not with the same level of control as RIOT), and just speed and ease of use. I still prefer GIMP for most things, but as most of my work is basic, quick, and simple edits, this is a tool I'll be using a lot.

I personally wouldn't go this route, but as previously mentioned Liberkey was distributing an unsupported (by Paint.NET) version [source].

Edit: there's also this trick, but it may not work anymore.
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Re: Paint.NET

#18 Post by webfork » Wed Apr 20, 2016 1:35 pm

Old thread update:

Connected to my work on Pinta today, I did a little digging on this topic. So far a lot of old versions of the program, nothing resembling a solid portable option.

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Re: Paint.NET

#19 Post by Userfriendly » Fri Jul 21, 2017 1:58 am

New update Paint.net v4.0.17 has portable mode.
https://blog.getpaint.net/2017/07/20/pa ... available/
https://forums.getpaint.net/index.php?/ ... available/
Also, I’ve implemented a “portable mode” that I’ll be describing in a follow-up post. It redirects the app’s settings into a local JSON file instead of having them in the registry. I know there are at least a handful of people who’ve been hoping for something like this for a long time – now your USB key can carry your personal settings with you from computer to computer.
Still waiting for that follow-up post for instructions on how to enable portable mode.

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Re: Paint.NET

#20 Post by billon » Fri Jul 21, 2017 10:00 am


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Re: Paint.NET

#21 Post by webfork » Fri Jul 21, 2017 6:21 pm

> New update Paint.net v4.0.17 has portable mode

Ah, great news.


> Still waiting for that follow-up post for instructions on how to enable portable mode.

Steps so far:
  • 1. Download, unzip installer and launch
    2. Wait for the dotNET install to go through (I thought I had the latest version but whatever)
    3. Select custom install
    4. When prompted, uncheck all options to set it as default editor, add shortcut, check for updates, etc.
    5. Point install to a temp folder
    6. Copy to folder of your choice
I looked through the various exe.config files in the main folder but couldn't see anything that might work. I guess I'll wait for additional details.


EDIT:
Yeah that was not obvious.

Well I have little doubt it's actually portable. I hope to get this program added to the database soon. Looking back at my thread, you can see what kind of interest I had in a portable Paint.NET.
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Re: Paint.NET

#22 Post by webfork » Mon Jul 31, 2017 2:07 pm

Update on this ...

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Status: Portable. Writes settings to PaintDotNet.AppSettings.json

Stealth: No, writes to C:\Users\~\AppData\Local\paint.net

Draft steps:
  1. Download and install to the default location
  2. Open the file PaintDotNet.exe.config in a text editor and find this line:
    • <add key="EnableWindowsFormsHighDpiAutoResizing" value="true" />
  3. Underneath this line, paste the following text:
    • <add key="PaintDotNet.EnablePortableMode" value="true" />
  4. Save this change and copy the paint.net folder to a destination of your choice
  5. Uninstall the program
  6. Launch PaintDotNet.exe
Unfortunately updating requires going through this same process, but Paint.net hasn't historically released on more than once every 3 months (on average).

Moving to the Submission thread...
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Re: Paint.NET

#23 Post by webfork » Sat Aug 26, 2017 8:01 pm

I have submitted Paint.net to the database. Please vote if you think it belongs.

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Related thread: Configuring ShareX with Paint.NET and PngOptimizer
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