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 Post subject: Re: Mousinity
PostPosted: Wed Mar 28, 2012 1:12 am 
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So block mouse movement entirely, OK.

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 Post subject: Re: Mousinity
PostPosted: Wed Mar 28, 2012 3:46 am 
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guinness wrote:
So block mouse movement entirely, OK.

Well, that would be the same as toggling Mousinity on/off, would it not? What I am after is an option to block the mouse moving through the top border only or just through the bottom, etc. etc.

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 Post subject: Re: Mousinity
PostPosted: Wed Mar 28, 2012 7:18 am 
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I am Baas wrote:
guinness wrote:
So block mouse movement entirely, OK.

Well, that would be the same as toggling Mousinity on/off, would it not? What I am after is an option to block the mouse moving through the top border only or just through the bottom, etc. etc.
No, because I meant disabling the mouse entirely. But I understand what you mean, gives me chance to implement an idea I've had laying around for about 6months now.

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 Post subject: Re: Mousinity
PostPosted: Wed Mar 28, 2012 3:02 pm 
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guinness wrote:
gives me chance to implement an idea I've had laying around for about 6months now.

Me curious.

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 Post subject: Re: Mousinity
PostPosted: Wed Mar 28, 2012 3:07 pm 
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It's just some fancy effects ;) Perhaps I bigged it up too much now!

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 Post subject: Re: Mousinity
PostPosted: Wed Mar 28, 2012 3:57 pm 
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guinness wrote:
It's just some fancy effects ;) Perhaps I bigged it up too much now!

Switched to anticipatory mode :)

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 Post subject: Re: Mousinity
PostPosted: Fri Apr 27, 2012 12:47 am 
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Development is in progress again...coming soon...a new UI.

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 Post subject: Re: Mousinity
PostPosted: Fri Apr 27, 2012 5:07 am 
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guinness wrote:
Development is in progress again...coming soon...a new UI.

Good stuff. Thanks, guinness.

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 Post subject: Re: Mousinity
PostPosted: Mon Dec 10, 2012 5:30 am 
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The major features are still on the back burner, but I did manage to update the screenshot.

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 Post subject: Re: Mousinity
PostPosted: Mon Dec 10, 2012 10:30 am 
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Just saw this >> http://www.autohotkey.com/board/topic/8 ... utohotkey/

Quote:
Fancy?

It's just a simple loop\settimer,mousegetpos and mousemove

For anyone wondering that's not how I do it anymore, but good on them for giving it a go.

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 Post subject: Re: Mousinity
PostPosted: Mon Dec 10, 2012 3:55 pm 
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I am Baas wrote:
guinness wrote:
So block mouse movement entirely, OK.

Well, that would be the same as toggling Mousinity on/off, would it not? What I am after is an option to block the mouse moving through the top border only or just through the bottom, etc. etc.
DONE! Coming in the next version. :mrgreen:

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 Post subject: Re: Mousinity
PostPosted: Mon Dec 10, 2012 6:44 pm 
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guinness wrote:
I am Baas wrote:
guinness wrote:
So block mouse movement entirely, OK.

Well, that would be the same as toggling Mousinity on/off, would it not? What I am after is an option to block the mouse moving through the top border only or just through the bottom, etc. etc.
DONE! Coming in the next version. :mrgreen:

Cool. Will see how it compares to CursorUS then.

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 Post subject: Re: Mousinity
PostPosted: Tue Dec 11, 2012 1:52 am 
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I didn't know about that but it's pretty much exactly the same though the UI is better in mine.

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 Post subject: Re: Mousinity
PostPosted: Tue Dec 11, 2012 5:49 pm 
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So today is 12/12/12 and what better way to celebrate with a beta version. I am hoping to polish the finishing touches to the new feature rich version of Mousinity. So if you're interested send me a PM.

Edit: I don't see any real benefit in public betas, they rarely gain much publicity or feedback.

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 Post subject: Re: Mousinity
PostPosted: Wed Feb 27, 2013 6:58 am 
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Development is back on. Just need to add language strings, optimise the backend code and test there are no regressions. Update of v1.3 should be available on the weekend.

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