Change history for OpenTTD


2017-12-27 07:14:38
Updated by billon

  • Version: v1.7.02
  • License: [url=https://w/www..gnu.org/licensg/licenses/olld-liceenses/lgpl-2.0.html]GNU GPLv2[/url]
  • System Requirement:
  • Synopsis: OpenTTD is a business simulation game in which the player aims to earn money through transportation of passengers and freight by road, rail, water and air. The program isThe program is based upo upon the popular game Tran the pspopular game Transportt Tycooon Deluxe,xe, written by Chris Sawyer for Microprose, and attempts to mimic the original game as closely as possible while extending it with new features.
  • Keywords: open%20ttd simulation strategy
  • Release date: 2017-04-012-24
  • What's new: [list][*]Feature: [NewGRF] Extend the DCxx range to D800-DFFF (r27769)[*]Feature: [NewGRF, script] Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k (r27758)[*]Feature: [NewGRF] CB 37 results 0x0401 and 0x0800-0BFF for improved control of display of input cargos in the industry GUI (r27751)[*]Feature: Sprites missing in outdated basesets are now provided by openttd.grf (r27732, r27731, r27730)[*]Feature: [NewGRF] String command 9A 1E to print the name of a cargo type (r27707, r27706)[*]Feature: [Debug] Assign descriptive names to threads [FS#6471] (r27674, r27673, r27670)[*]Feature: [NewGRF] Allow composing vehicles from multiple sprites (r27668)[*]Change: Enable realistic train and road vehicle acceleration by default (r27760)[*]Change: Hide the drive-in stops from the tram station picker (r27734)[*]Change: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game (r27729)[*]Change: Limit waypoint area by maximum station spread during dragging (r27710)[*]Change: [Build] Re-enable Wnarrowing for gcc 4.9+ [FS#6532] (r27709, r27703)[*]Change: List railtype of rail tiles explicitly in the tile info window (r27686)[*]Change: Re-arrange the autoreplace GUI for trains, and do not filter it by railtype by default (r27683)[*]Change: Various performance improvements to CargoDist and LinkGraphs (r27682, r27681, r27614, r27613, r27612, r27611)[*]Change: Improve randomisation of rough land appearance (r27657)[*]Change: [Build] Enable C++11 for clang 3.3 (r27654)[*]Fix: Insufficient thread synchronisation when switching blitters lead to crashes [FS#6510] (r27775)[*]Fix: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows [FS#5889] (r27774)[*]Fix: Intro games other than the traditional nightly one would cause townname NewGRFs to not get activated in the game options [FS#5819] (r27772)[*]Fix: Some variables were not reset between loading old savegames, which made loading them fail [FS#6540] (r27770)[*]Fix: Removing secondary roadtypes from bridges was factor 2 too cheap [FS#6538] (r27746)[*]Fix: Extra viewports did not center on the selected tile [FS#6537] (r27743)[*]Fix: [Build] Building on newer OSX versions with newer SDKs [FS#6295, FS#6502] (r27727, r27675)[*]Fix: Improve error message when trying to build rail track over a depot (r27726)[*]Fix: Rescanning NewGRF in-game could break the loaded NewGRF, if very many NewGRF were in use (r27721)[*]Fix: Text could overflow various GUI elements [FS#6527] (r27713)[*]Fix: Memory leak when reloading NewGRF (r27690, r27688, r27687)[*]Fix: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal [FS#6511] (r27656)[*]Fix: Make the console file commands operate independent of the save/load GUI (r27645)[*]Fix: When dragging vehicles in group or depot GUI, draw the complete articulated vehicle (r27632)[*]Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle (r27629)[*]Fix: [Build] Change the GCC version detection so that it works with two-digit and truncated versions [FS#6487] (r27623, r27616)[*]Fix: Do not hide filtered and highlighted industries by overlapping tiles in thSee zoomed-out smallmap (r27622, r27621, r27620)[*]Fix: [Scripturl] Kill scripts, when a non-susttpens://binaries.openttda.org/blinaries/rele valuator call takses w/1.7.2/chay too long [FS#6473] (r27594)elog.txt[/urlist]


2017-04-21 08:16:59
Updated by SYSTEM

  • Version: v1.67.10
  • Size (in bytes): 2282276659027
  • Release date: 20167-074-01
  • What's new: [list][*]Feature: [NewGRF] Extend the DCxx range to D800-DFFF (r27769)[*]Feature: [NewGRF, script] Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k (r27758)[*]Feature: [NewGRF] CB 37 results 0x0401 and 0x0800-0BFF for improved control of display of input cargos in the industry GUI (r27751)[*]Feature: Sprites missing in outdated basesets are now provided by openttd.grf (r27732, r27731, r27730)[*]Feature: [NewGRF] String command 9A 1E to print the name of a cargo type (r27707, r27706)[*]Feature: [Debug] Assign descriptive names to threads [FS#6471] (r27674, r27673, r27670)[*]Feature: [NewGRF] Allow composing vehicles from multiple sprites (r27668)[*]Change: Enable realistic train and road vehicle acceleration by default (r27760)[*]Change: Hide the drive-in stops from the tram station picker (r27734)[*]Change: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game (r27729)[*]Change: Limit waypoint area by maximum station spread during dragging (r27710)[*]Change: [Build] Re-enable Wnarrowing for gcc 4.9+ [FS#6532] (r27709, r27703)[*]Change: List railtype of rail tiles explicitly in the tile info window (r27686)[*]Change: Re-arrange the autoreplace GUI for trains, and do not filter it by railtype by default (r27683)[*]Change: Various performance improvements to CargoDist and LinkGraphs (r27682, r27681, r27614, r27613, r27612, r27611)[*]Change: Improve randomisation of rough land appearance (r27657)[*]Change: [Build] Enable C++11 for clang 3.3 (r27654)[*]Fix: Insufficient thread synchronisation when switching blitters lead to crashes [FS#6510] (r27775)[*]Fix: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows [FS#5889] (r27774)[*]Fix: Intro games other than the traditional nightly one would cause townname NewGRFs to not get activated in the game options [FS#5819] (r27772)[*]Fix: Some variables were not reset between loading old savegames, which made loading them fail [FS#6540] (r27770)[*]Fix: Removing secondary roadtypes from bridges was factor 2 too cheap [FS#6538] (r27746)[*]Fix: Extra viewports did not center on the selected tile [FS#6537] (r27743)[*]Fix: [Build] Building on newer OSX versions with newer SDKs [FS#6295, FS#6502] (r27727, r27675)[*]Fix: Improve error message when trying to build rail track over a depot (r27726)[*]Fix: Rescanning NewGRF in-game could break the loaded NewGRF, if very many NewGRF were in use (r27721)[*]Fix: Text could overflow various GUI elements [FS#6527] (r27713)[*]Fix: Memory leak when reloading NewGRF (r27690, r27688, r27687)[*]Fix: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal [FS#6511] (r27656)[*]Fix: Make the console file commands operate independent of the save/load GUI (r27645)[*]Fix: When dragging vehicles ix: Compilation and optimisation issues win group or depoth GCC6 GUI, draw the complete articulated vehicle (r27632)[*]Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle (r27606, r27605, r27595)[*]Fix: Fix: [Build] Change the GCCompilatio version detection wso that it works with --disable-network [FS#6481] (r27602)[*]F-dix:git and [NtruncatewGRF]d versions [FS#6487] (r27623, r27616)[*]Fix: Do not hide ft-and-add-iltered and highlivide/moghted indulostries by ovaerladjupping tiles in tshe use signed divisizoomed-on/modut smallo map (r276022, r27621, r27620)[*]]Fix: Compa [Script] Kill scripts, wheny 0a cnon-suld accespt engine prdable vialuator call takews before they were offereday too long [FS#6473] (r275984)[/list]


2016-07-19 23:44:33
Updated by Midas

  • Website URL: https://www.openttd.org/en/
  • Version: v1.6.01
  • Size (in bytes): 14379322822902
  • Release date: 2016-047-01
  • What's new: [list][*]Feature: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12 (r27507)[*]Feature: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download (r27469, r27468, r27444)[*]Feature: [NewGRF] Move sprite 8 positions in sprite aligner with ctrl+click ([url=https://bugs.openttd.org/task/6241]FS#6241[/url]) (r27451)[*]Feature: Lower the sell-vehicle and sell-chain buttons in the train depot GUI while dragging a vehicle over it ([url=https://bugs.openttd.org/task/6391]FS#6391[/url]) (r27450, r27446)[*]Feature: Make the object placement GUI an independent window (r27438, r27397, r27346)[*]Feature: [Build] Project files and compilation with MSVC2015 (r27385, r27382, r27381, r27380, r27379)[*]Feature: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side ([url=https://bugs.openttd.org/task/6315]FS#6315[/url]) (r27354, r27343)[*]Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total (r27279)[*]Feature: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations ([url=https://bugs.openttd.org/task/6252]FS#6252[/url]) (r27251)[*]Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set (r27497)[*]Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full (r27426)[*]Change: [Build] Rework the configure system to make more use of pkg-config (r27377:r27366, r27361, r27360)[*]Change: Enable YAPF cache debugging with desync debug level 2 (r27332)[*]Change: [strgen] Default plural subparameter position for CARGO_xxx string control codes is subparameter 1 (r27295)[*]Change: [NewGRF] Translate industry variable A6 (r27267)[*]Change: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating ([url=https://bugs.openttd.org/task/6165]FS#6165[/url]) (r27256)[*]Change: Tune down terrain generation to reduce amount of long slopes (r27230)[*]Change: ix: Compilation and optimisation issues with Generate more detailed curves at the coast (r27229)[*]Change: Slightly more water in the non-custom sea levels (r27228)[*]Change: Be more lenient about road stop removal when at least one stop could be removed ([url=https://bugs.openttd.org/task/6262]FS#C6 (r27606262[/url]), (r27225)[*]Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC26015, is used (r27481595)[*]]Fix: [Haiku] On Haiku use the appr: Compriate system varlatiable to obtain the wincludeth --dir ([ursabl=https://bugs.ope-nettd.worg/tasrk/6401]F [FS#64081] (r27602)[*]Fix: [NewGRF] shift-and-add-divide/urmodulo varadjusts use signed division/modulo (r27600)[*])Fix: Company 0 could accept engine previews before they were offered (r27472598)[/list]


2016-05-18 12:55:10
Updated by Emka

  • How to extract: Download the ZIP package and extract to a folder of your choice. Create an empty [i]openttd.cfg[/i] file. Launch [i]openttd.exe[/i].To save space, delete unnecessary items in the [i]lang[/i] folder.


2016-04-11 05:24:46
Updated by SYSTEM

  • Version: v1.56.30
  • Size (in bytes): 226451224379389
  • Release date: 20156-1204-01
  • What's new: [list][*]Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable (r27428)[*]Fix: Use the Neeature: [NewGRF railtype sorting order in the infrastructure window (r27427)[*]Fix: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows ([url=https://bugs.openttd.org/task/5842]FS#5842[/url]) (r27425)[*]Fix: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest ([url=https://bugs.openttd.org/task/6374]FS#6374[/url]) (r27424)[*]Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the F] Allayout position of the neighbouring tile (r27423)[*]Fix: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree ([url=https://bugs.openttd.org/task/6341]FS#6341[/url]) (r27422)[*]Fix: Consider text and icon sizes when drawing the client listustom ([url=https://bugs.opeounttd.org/ta IDsk/6265]FS#6265[/url]) (r27421)[*]F ix: Gn RV prowTownAtRoad sometimes returned falseperty 0x12, even when a house wa s buhilt ([url=https://bugs.o propeerty 0x10 anttd.org/task/6362]FS#6362[/url]) (r27420aircraft property 0x12 (r27507)[*]Fixeature: CmdSWhellRailWagon dn vid not revert all actions properly when no orderlwing onlist could be allocated ([url=https://bugs.opne conttd.org/task/6369]FS#6369[/url]) (r27419)[*]Fix: Desync due to incorrect storage of segmentst of a wiparth different railcular type in the YAPF cachepe, ([url=https://bugs.opide conttd.tent of org/task/6329]FS#6329[/uherl]) types unless they have been ([aurl=httpo)s://bugs.opentlectd.ed forg/task/63r download (r27469]FS#, r274638, r279444)[/*]Featurlre: [NewGRF]) ( Move spr274ite 8 positions in sprite aligner with ctrl+click ([url=https://bugs.openttd.org/task/6241]FS#6241[/url]) (r27451)[*]Feature: Lower the sell-vehicle and sell-chain buttons in the train depot GUI while dragging a vehicle over it ([url=https://bugs.openttd.org/task/6391]FS#63918)[*]Fix: When a dedicated server was paused with no clients, the master server advertisement interval was slowed, causing deadvertisement of the server ([url=https://bugs.openttd.org/task/6368]FS#6368[/url]) (r27400)[*]Fix: [Makefile] Game script directory and compat*.nut were never installed on *nix (r27399)[*]Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough (r27389)[*]Fix: [/url]) (r27450, r27446)[*]Feature: Make the object placement GUI an independent win32 souind driver failed to report errorsw (r27383)438, r27397, r27346)[*]Feature: [*]FBuild] Project fix: Clickarees as in settings tree wered comisaligned whenpilation with the filter waMSVC2015 (rning27385, wasr27382, r27381, displayed, ifr27380, r27379)[*]Feathe settingure: h[Neight wGRF] Allow rasiltype NewGRF to defined bye separathe icons prinstead of the tes for the fences on either track side (([url=httttps:////bugsgs.openttd.org//task/6358]F/6315]FS#6358315[/ururl]) ]) (r2736654, r27343)[*]Fixeature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total (r27279)[*]Feature: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations ([url=https://bugs.openttd.org/task/6252]FS#6252[/url]) (r27251)[*]Cenhange: [NewGRF] Allow static NewGRF to enable the sercond rocky settings file sete (r27497)[*]Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full (r27426)[*]Change: [Build] Rework the configure system to make more use of pkg-config (r27377:r27366, r27361, r 27360)[*]Change: Enable YAPF cache debugging warith desync debug level 2 (r27332)[*]Change: [strgen] Default plural subparameter position for CARGO_xxx string control codes is subparameter 1 (r27295)[*]Change: [NewGRF] Translate industry variable A6 (r27267)[*]Change: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating a([urlso v=https://bugs.opertically, anttd .org/talso isk/6165]FS#6165[/url]) (r27256)[*]Change: Tune down terrain generation to reduce amount of long slopes (r27230)[*]Change: Generate more detailed curves at the coast (r27229)[*]Change: Slightly more water in the non-custom sea levels (r27228)[*]Change: Be more len cient about road stop removal when at lease oft one stop could be remultoved ([url=https://bugs.openttd.org/task/6262]FS#6262[/url]) (r27225)[*]Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used (r27481)[*]Fix: [Haiku] On Haiku use the appropriate system variable to obtain the include dipr ([url=https://bugs.ope linettd.org/task/6401]FS#6401[/url]) (r27365472)[/list]


2015-12-17 23:01:02
Updated by webfork

  • How to extract: Download the ZIP package and extract to a folder of your choice. Launch [i]openttd.exe[/i].FTor extra storage savingse space, delethe 'lang' folder or any unnecessary launguage filnecessary ithereims in canthe s[i]lang[/i] fely be deoldetedr.


2015-12-16 07:55:52
Updated by SYSTEM

  • Version: v1.5.23
  • System Requirement:
  • Size (in bytes): 22645119722
  • Release date: 2015-0912-01
  • What's new: [list][*]Change: Auto-complete partial Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable (r27428)[*]Fix: Use the NewGRF railtype sorting order in the infrastructure window (r27427)[*]Fix: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows ([url=https://bugs.openttd.org/task/5842]FS#5842[/url]) (r27425)[*]Fix: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest ([url=https://bugs.openttd.org/task/6374]FS#6374[/url]) (r27424)[*]Fix: When towns expandeds when buildsing level-crossibit roadtiles using a grid-layout, they used the layout position of the neighbouring tile (r27423)[*]Fix: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree ([url=https://bugs.openttd.org/task/6341]FS#6341[/url]) (r27422)[*]Fix: Consider text and icon sizes when drawing the client list ([url=https://bugs.openttd.org/task/6265]FS#6265[/url]) (r27421)[*]Fix: GrowTownAtRoad sometimes returned false, even when a house was built ([url=https://bugs.openttd.org/task/6362]FS#6362[/url]) (r27420)[*]Fix: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated ([url=https://bugs.openttd.org/task/6369]FS#6369[/url]) (r27419)[*]Fix: Desync due to incorrect storage of segments with different railtype in the YAPF cache ([url=https://bugs.openttd.org/task/6329]FS#6329[/url]) ([url=https://bugs.openttd.org/task/6379]FS#6379[/url]) (r27418)[*]Fix: When a dedicated server was paused with no clients, the master server advertisement interval was slowed, causing deadvertisement of the server ([url=httttps://bugs.openttd.org/task/openttd.org/task/628368]FS#6283[368[/url])]) (r27400)[*]Fix: [Makefile] Game script directory and compat*.nut were never installed on *nix (r27399)[*]Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough (r27389)[*]Fix: win32 sound driver failed to report errors (r2730983)[*]Fix: Do not re Clickareandoms in settingse three were town name when onisaligned when the filter warning was displyayed, if the setting height was defined by the icons inst-estimating thd of the foundingt ([uurl=https://bugs.openttd.org/task/6332]FS#6332[/url]) (r27341)[*]Fix: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight() ([url=htttps:///bugs.ougs.opentttd.org/task/6335]/6358]FS#6335[/url]) (r27331, r27330, r27329, r27326358)[*]Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines (r27324)[*]Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width' (r27323, r27322)[*]Fix: Incorrect owner assignment when adding/removing road/tram to/from bridges ([url=https://bugs.openttd.org/task/6317]FS#6317[/uurl]) (r27313, r27312])[*]Fix: Mark infrastructure window dirty in more cases (r2731166)[*]Fix: Prevent breaking of tram-reFix: Center settings filter warning also versal points by adding more road pieces ([url=https://bugs.openttd.org/task/6283]FS#6283[/url]) (r27308)[*]Fix: Error message window with manager faticeally, failend with GUI zoom ([ural=https://bugs.openttd.org/task/6259]FS#6259[/url]) (r27307)[*]Fix: Ac in count for road-bridges and drive-through-stops in CanFollowRoad ([url=https://bugs.opasenttd.org/task/6320]FS#6320[/url]) (r27306, r27305)[*]Fix: Password window layout with GUI zoom ([url=https://bugs.openttd.org/task/6321]FS#6321[/of murl]) (r27304, r27303)[*]Fix: Speed-only timetables got assigned times itiple lin stations ([url=https://bugs.openttd.org/task/6313]FS#6313[/url]) (r27302, r27301)[*]Fix: Enforce the company's default service intervals when purchasing another company ([url=https://bugs.openttd.org/task/6254]FS#6254[/url]) (r27282, r27281)[*]Fix: Cloning/autoreplace/autorenew did not copy custom service intervals (r27280)[/list]


2015-09-12 01:55:57
Updated by webfork

  • Synopsis: OpenTTD is a free and open source business simulation game in which business simulation game in which the playerer aimms to earn money through transportation of passengers and freight by road, rail, water and air.OpenTTD is boney through transportation of passengers and freight by road, rail, water and air. The program is based upo upon the populaar game Transe Transport Tycoon Deluxe, written by Chris Sawyer for Microprose., Itand attempts to mimic the original game as closely as possible while extending it with new features.


2015-09-04 07:26:45
Updated by SYSTEM

  • What's new: [list][*]Change: Auto-complete partial roads when building level-crossings ([url=https://bugs.openttd.org/task/6283]FS#6283[/url]) (r27309)[*]Fix: Do not rerandomise the town name when only cost-estimating the founding ([url=https://bugs.openttd.org/task/6332]FS#6332[/url]) (r27341)[*]Fix: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight() ([url=https://bugs.openttd.org/task/6335]FS#6335[/url]) (r27331, r27330, r27329, r27328)[*]Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines (r27324)[*]Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width' (r27323, r27322)[*]Fix: Incorrect owner assignment when adding/removing road/tram to/from bridges ([url=https://bugs.openttd.org/task/6317]FS#6317[/url]) (r27313, r27312)[*]Fix: Mark infrastructure window dirty in more cases (r27311)[*]Fix: Prevent breaking of tram-reversal points by adding more road pieces ([url=https://bugs.openttd.org/task/6283]FS#6283[/url]) (r27308)[*]Fix: Error message window with manager face failed with GUI zoom ([url=https://bugs.openttd.org/task/6259]FS#6259[/url]) (r27307)[*]Fix: Account for road-bridges and drive-through-stops in CanFollowRoad ([url=https://bugs.openttd.org/task/6320]FS#6320[/url]) (r27306, r27305)[*]Fix: Password window layout with GUI zoom ([url=https://bugs.openttd.org/task/6321]FS#6321[/url]) (r27304, r27303)[*]Fix: Speed-only timetables got assigned times in stations ([url=https://bugs.openttd.org/task/6313]FS#6313[/url]) (r27302, r27301)[*]Fix: Enforce the company's default service intervals when purchasing another company ([url=https://bugs.openttd.org/task/6254]FS#6254[/url]) (r27282, r27281)[*]Fix: Cloning/autoreplace/autorenew did not copy custom service intervals (r27280)[/list]


2015-09-04 07:25:35
Updated by SYSTEM

  • Version: v1.5.12
  • Size (in bytes): 226364601197
  • Release date: 2015-069-01
  • What's new: [list][*]Fix: Do not consider road junctions with trivial dead ends as branch points during town growth ([url=https://bugs.openttd.org/task/6245]FS#6245[/url]) (r27260, r27259, r27244)[*]Fix: ScriptList::RemoveList failed to remove a list from itself ([url=https://bugs.openttd.org/task/6287]FS#6287[/url]) (r27258)[*]Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom ([url=https://bugs.openttd.org/task/6270]FS#6270[/url]) (r27255)[*]Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal ([url=https://bugs.openttd.org/task/6264]FS#6264[/url]) (r27254)[*]Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted ([url=https://bugs.openttd.org/task/6282]FS#6282[/url]) (r27253)[*]Fix: Invalid infrastructure counting when crossing tram tracks with railroads ([url=https://bugs.openttd.org/task/6281]FS#6281[/url]) (r27252)[*]Fix: Broken error message in configure ([url=https://bugs.openttd.org/task/6286]FS#6286[/url]) (r27250)[*]Fix: In some cases town growth failure was considered as success ([url=https://bugs.openttd.org/task/6240]FS#6240[/url]) (r27249, r27247)[*]Fix: Town labels on smallmap and zoomed-out viewports were not centered ([url=https://bugs.openttd.org/task/6257]FS#6257[/url]) (r27248)[*]Fix: Removing a rail waypoint used the remove-rail-station cost ([url=https://bugs.openttd.org/task/6251]FS#6251[/url]) Change: Auto-complete partial roads when building level-crossings [FS#6283] (r27309)[*]Fix: Do not rerandomise the town name when only cost-estimating the founding ([url=https://bugs.openttd.org/task/6332]FS#6332[/url]) (r2723451)[*]Fix: Dupl: Make variety districbution not ate frees dsue to poolme itemhat sea clasevel is at hes noight having copy0.2 / 3 * construcTGPGetorsMaxHeight() ([u([url=httpttps:///buggs.opentttd.org//task/6286335]FS#628335[/url]) (r27331, r27330, r27329, r27328)[*]Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines (r27324)[*]Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width' (r27323, r2732243)[*]Fix: Crash when no AIs were installed due correct o impropwner handling of non-ASCII characters by the strsigngment poiwhen adding/removing road/tram to/from bridger lexers ([url=https://ttps://bugs.ogs.openttd.org/task/6272org/task/6317]FS#6272[317[/ururl]) (r2723313, r27312)[*]Fix: Mark infrastructure window dirty in more cases (r27311)[*]Fix: CompilaPrevention on DbreagokinflyBSD ([url=https://bugs.openttd.org/task/6274]FS#6274[/url]) (r27224, r27223of tram-reversal points by adding more road pieces ([url=https://bugs.openttd.org/task/6283]FS#6283[/url]) (r27308)[*]Fix: Use the current maximum: Error messpageed as limwindow wited by bridges, orders etc. h manager for all vehicle types failike when considering increased smoke emisswith GUI zons of vehiclesom ([url=htttps://bugs.ogs.openttd.org/task/6259]FS#6259[/url]) (r27307)[*]Fix: Account for road-bridges and drive-through-stops in CanFollowRoad ([url=https://bugs.openttd.org/task/6278]/6320]FS#62786320[/url]) (r27222)r27306, r27305)[*]Fiix: Multi-value keys in the desktop entry shall end with a trPailing separatosword (r27221)[*]Fwix: Drandow layout w path reservation on the wthole bridge, not GUI zonly on the bridge headsm ([url=https://bugs.openttd.org/task/6321]FS#6321[/url]) (r27304, r27303)[*]Fix: Speed-only timetables got assigned times in stations ([url=https://bugs.openttd.org/task/6313]FS#6313[/url]) (r27302, r2723091)[*]Fix: Draw cEnforrect overlay spritces for path reservations company's default service intervals when purchasing another company b([uril=https://bugs.openttd.org/task/6254]FS#6254[/url]) (r27282, r27281)[*]Fix: Cloninges and t/autoreplace/autorenew did not copy custom service inntervals (r272080)[/list]


2015-08-18 05:30:03
Updated by SYSTEM

  • Website URL: https://www.openttd.org/en/
  • Version: v1.5.01
  • Size (in bytes): 2262829536460
  • Download URL: https://fr.binaries.openttd.org/binaries/releases/1.5.0/op/www.openntttd-1.5.0-wind.org/en/dows-win32.zipload-stable
  • Release date: 2015-046-01
  • What's new: [list][*]Fix: [NewDo not consider road junctions with trivial dead ends as branch points during town growth ([url=https://bugs.openttd.org/task/6245]FS#6245[/url]) (r27260, r27259, r27244)[*]Fix: ScriptList::RemoveList failed to remove a list from itself ([url=https://bugs.openttd.org/task/6287]FS#6287[/url]) (r27258)[*]Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom ([url=https://bugs.openttd.org/task/6270]FS#6270[/url]) (r27255)[*]Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal ([url=https://bugs.openttd.org/task/6264]FS#6264[/url]) (r27254)[*]Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted ([url=https://bugs.openttd.org/task/6282]FS#6282[/url]) (r27253)[*]Fix: Invalid infrastructure counting when crossing tram tracks with railroads ([url=https://bugs.openttd.org/task/6281]FS#6281[/url]) (r27252)[*]Fix: Broken error message in configure ([url=https://bugs.openttd.org/task/6286]FS#6286[/url]) (r27250)[*]Fix: In some cases town growth failure was considered as success ([url=https://bugs.openttd.org/task/6240]FS#6240[/url]) (r27249, r27247)[*]Fix: Town labels on smallmap and zoomed-out viewports were not centered ([url=https://bugs.openttd.org/task/6257]FS#6257[/url]) (r27248)[*]Fix: RF]emoving a rail waypoint used the remove-rail-station cost ([url=https://bugs.openttd.org/task/6251]FS#6251[/url]) (r27245)[*]Fix: Duplicate frees due to pool item classes not having copy constructors ([url=https://bugs.openttd.org/task/6285]FS#6285[/url]) A(r27243)[*]Fix: Crash when no AIs were installed due to improper handling of Mnon-ASCII characters by the string pointer lexer ([url=https://bugs.openttd.org/task/6272]FS#6272[/url]) (r27233)[*]Fix: Compilation on DragonflyBSD ([url=https://bugs.openttd.org/task/6274]FS#6274[/url]) (r27224, r27223)[*]Fix: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehisc.les GRF Feat([url=https://bugs.openttd.org/task/6278]FS#6278[/url]) (r27222)[*]Fix: Multi-valure e keys in the desktop entry shall end with a trailing separator (r27221)[*]Fix: Draw path reservation on the whole bridge, not only on the bridge heads (r27209)[*]Fix: Draw correct overlay sprites for path reservations on bridges 6 toand etunnable the second rocky tile set [FS#6260]s (r2272008)[/list]


2015-05-06 09:17:15
Updated by Midas

  • How to extract: Download the ZIP package and extract to a folder of your choice. Launch [i]openttd.exe[/i].For extra storage savings, the 'lang' folder or any unnecessary language files therein can safely be deleted.
  • Keywords: simulation strategy


2015-04-28 13:53:35
Updated by Midas

  • What's new: [list][*]Fix: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set [FS#6260] (r27200)[/list]


2015-04-28 13:52:31
Updated by Midas

  • Suggested by: Midasmcfroogle


2015-04-28 13:51:45
Added by Midas